As a final thought of the project, it was successful because of all
the elements that we intended to implement were worked and could produced the
sound that most subtractive synthesiser could. Since we've already tried to
emulate a different type of the instrument sound as snapshot for our
synthesiser and they were all sounded perfectly fine, therefore proving that
the synthesiser was capable of producing the sounds that most synthesiser users
wanted. This being said as an
improvement we could add more oscillators so it gives the user the option to
produce more complex and interesting sounds. Adding powerful filters that have
a capability that allow the user to choose poles and type of filter could be
interesting. Also with the individual pitch envelope will give more control on the
pitch of the oscillator so the user can create more interesting sound.
Implementing a powerful noise shaping section in the interface could give more
control level e.g when the user create wind instrument it is very useful. We
could also add the reverb effect which allow the user to set unique uneven
diffusion to the spectrum of the sound. And also the interface needs to be
rearranged to make the signal flow more understandable also having less switches
and an attractive graphic design will let the user understand much easier the
signal flow and the way in which the synthesizer work. The vocoder is the
second type of synthesis used in our design which allows the live alteration of
a microphone input carried thru the synthesizer, in order to have a wider range
of voices, more filters should be added to the vocoding process.
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